/* ----------------------------------------------------------------------- Copyright: 2010-2016, iMinds-Vision Lab, University of Antwerp 2014-2016, CWI, Amsterdam Contact: astra@astra-toolbox.com Website: http://www.astra-toolbox.com/ This file is part of the ASTRA Toolbox. The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- */ #ifndef _INC_ASTRA_VOLUMEGEOMETRY2D #define _INC_ASTRA_VOLUMEGEOMETRY2D #include "Globals.h" #include "Config.h" namespace astra { /** * This class represents a pixel grid that is placed in the geometry. It defines a rectangular volume window. * * \par XML Configuration * \astra_xml_item{GridColCount, integer, Number of columns in this geometry.} * \astra_xml_item{GridRowCount, integer, Number of rows in this geometry.} * \astra_xml_item_option{WindowMinX, float, Minimal X-coordinate in the volume window.} * \astra_xml_item_option{WindowMaxX, float, Maximal X-coordinate in the volume window.} * \astra_xml_item_option{WindowMinY, float, Minimal Y-coordinate in the volume window.} * \astra_xml_item_option{WindowMaxY, float, Maximal Y-coordinate in the volume window.} * * \par MATLAB example * \astra_code{ * vol_geom = struct();\n * vol_geom.GridColCount = 1024;\n * vol_geom.GridRowCount = 768;\n * vol_geom.option.WindowMinX = -512;\n * vol_geom.option.WindowMaxX = -384;\n * vol_geom.option.WindowMinY = 512;\n * vol_geom.option.WindowMaxY = 384;\n * } */ class _AstraExport CVolumeGeometry2D { protected: bool m_bInitialized; ///< Has this object been initialized? int m_iGridColCount; ///< number of columns in the volume grid. int m_iGridRowCount; ///< number of rows in the volume grid. int m_iGridTotCount; ///< total number of pixels in the volume grid (= m_iGridColCount * m_iGridRowCount). /** Width of the volume window, in unit lengths. * * Note that this width is independent of the number of pixels in the X-direction, as the width of a pixel can * be different from 1. */ float32 m_fWindowLengthX; /** Height of the volume window, in unit lengths. * * Note that this height is independent of the number of pixels in the Y-direction, as the height of a pixel can * be different from 1. */ float32 m_fWindowLengthY; float32 m_fWindowArea; ///< Total area of the volume window, in unit lengths squared. float32 m_fPixelLengthX; ///< Width of a single pixel, in unit lengths. float32 m_fPixelLengthY; ///< Height of a single pixel, in unit lengths. float32 m_fPixelArea; ///< Area of a single pixel, in unit lengths squared. float32 m_fDivPixelLengthX; ///< 1/m_fPixelLengthX, used for fast division. float32 m_fDivPixelLengthY; ///< 1/m_fPixelLengthY, used for fast division. float32 m_fWindowMinX; ///< Minimal X-coordinate in the volume window. float32 m_fWindowMinY; ///< Maximal X-coordinate in the volume window. float32 m_fWindowMaxX; ///< Minimal Y-coordinate in the volume window. float32 m_fWindowMaxY; ///< Maximal Y-coordinate in the volume window. /** Check the values of this object. If everything is ok, the object can be set to the initialized state. * The following statements are then guaranteed to hold: * - number of rows and columns is larger than zero * - window minima is smaller than window maxima * - m_iGridTotCount, m_fWindowLengthX, m_fWindowLengthY, m_fWindowArea, m_fPixelLengthX, * m_fPixelLengthY, m_fPixelArea, m_fDivPixelLengthX and m_fDivPixelLengthY are initialized ok */ bool _check(); /** Calculate values of all member variables from m_iGridRow/ColCount, m_fWindow* */ void _calculateDependents(); public: /** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL. * * If an object is constructed using this default constructor, it must always be followed by a call * to one of the init() methods before the object can be used. Any use before calling init() is not allowed, * except calling the member function isInitialized(). */ CVolumeGeometry2D(); /** Constructor. Create an instance of the CVolumeGeometry2D class. * The minimal and coordinates values of the geometry will be set to -/+ the number of rows/columns. * * @param _iGridCountX Number of columns in the volume grid. * @param _iGridCountY Number of rows in the volume grid. */ CVolumeGeometry2D(int _iGridCountX, int _iGridCountY); /** Constructor. Create an instance of the CVolumeGeometry2D class. * * @param _iGridCountX Number of columns in the volume grid. * @param _iGridCountY Number of rows in the volume grid. * @param _fWindowMinX Minimal X-coordinate in the volume window. * @param _fWindowMinY Minimal Y-coordinate in the volume window. * @param _fWindowMaxX Maximal X-coordinate in the volume window. * @param _fWindowMaxY Maximal Y-coordinate in the volume window. */ CVolumeGeometry2D(int _iGridCountX, int _iGridCountY, float32 _fWindowMinX, float32 _fWindowMinY, float32 _fWindowMaxX, float32 _fWindowMaxY); /** Destructor. */ virtual ~CVolumeGeometry2D(); /** Clear all member variables, setting all numeric variables to 0 and all pointers to NULL. */ void clear(); /** Create a hard copy. */ CVolumeGeometry2D* clone(); /** Initialize the volume geometry with a config object. * * @param _cfg Configuration Object. * @return initialization successful? */ virtual bool initialize(const Config& _cfg); /** Initialization. Initializes an instance of the CVolumeGeometry2D class. * The minimal and maximal coordinates of the geometry will be set to -/+ half the number of rows/columns. * * If the object has been initialized before, the object is reinitialized and * memory is freed and reallocated if necessary. * * @param _iGridColCount Number of columns in the volume grid. * @param _iGridRowCount Number of rows in the volume grid. * @return initialization successful */ bool initialize(int _iGridColCount, int _iGridRowCount); /** Initialization. Initializes an instance of the CVolumeGeometry2D class. * * If the object has been initialized before, the object is reinitialized and * memory is freed and reallocated if necessary. * * @param _iGridColCount Number of columns in the volume grid. * @param _iGridRowCount Number of rows in the volume grid. * @param _fWindowMinX Minimal X-coordinate in the volume window. * @param _fWindowMinY Minimal Y-coordinate in the volume window. * @param _fWindowMaxX Maximal X-coordinate in the volume window. * @param _fWindowMaxY Maximal Y-coordinate in the volume window. * @return initialization successful */ bool initialize(int _iGridColCount, int _iGridRowCount, float32 _fWindowMinX, float32 _fWindowMinY, float32 _fWindowMaxX, float32 _fWindowMaxY); /** Get the initialization state of the object. * * @return true iff the object has been initialized. */ bool isInitialized() const; /** Return true if this geometry instance is the same as the one specified. * * @return true if this geometry instance is the same as the one specified. */ virtual bool isEqual(CVolumeGeometry2D*) const; /** Get all settings in a Config object. * * @return Configuration Object. */ virtual Config* getConfiguration() const; /** Get the number of columns in the volume grid. * * @return Number of columns in the volume grid. */ int getGridColCount() const; /** Get the number of rows in the volume grid. * * @return Number of rows in the volume grid. */ int getGridRowCount() const; /** Get the total number of pixels in the volume grid. * * @return Total number of pixels. */ int getGridTotCount() const; /** Get the horizontal length of the volume window, in unit lengths. * * @return Horizontal length of the volume window. */ float32 getWindowLengthX() const; /** Get the vertical length of the volume window, in unit lengths. * * @return Vertical length of the volume window. */ float32 getWindowLengthY() const; /** Get the total area of the volume window, in unit lengths squared. * * @return Total area of the volume window. */ float32 getWindowArea() const; /** Get the horizontal length of a single pixel (i.e., width), in unit lengths. * * @return Horizontal length of a single pixel. */ float32 getPixelLengthX() const; /** Get the vertical length of a single pixel (i.e., height), in unit lengths. * * @return Vertical length of a single pixel. */ float32 getPixelLengthY() const; /** Get the area of a single pixel (width*height), in unit lengths squared. * * @return Area of a single pixel. */ float32 getPixelArea() const; /** Get the minimal X-coordinate in the volume window. * * @return Minimal X-coordinate in the volume window. */ float32 getWindowMinX() const; /** Get the minimal Y-coordinate in the volume window. * * @return Minimal Y-coordinate in the volume window. */ float32 getWindowMinY() const; /** Get the maximal X-coordinate in the volume window. * * @return Maximal X-coordinate in the volume window. */ float32 getWindowMaxX() const; /** Get the maximal Y-coordinate in the volume window. * * @return Maximal Y-coordinate in the volume window. */ float32 getWindowMaxY() const; /** Convert column and row index of a pixel to a single index in the interval [0..getGridTotCount()-1]. * * @param _iPixelCol Column index of the pixel, in the interval [0..getGridColCount()-1]. * @param _iPixelRow Row index of the pixel, in the interval [0..getGridRowCount()-1]. * @return Computed index of the pixel, in the interval [0..getGridTotCount()-1]. */ int pixelRowColToIndex(int _iPixelRow, int _iPixelCol) const; /** Convert a pixel index (from the interval [0..getGridTotCount()-1] to a column and row index. * * @param _iPixelIndex Index of the pixel, in the interval [0..getGridTotCount()-1]. * @param _iPixelRow Computed row index of the pixel, in the interval [0..getGridRowCount()-1]. * @param _iPixelCol Computed column index of the pixel, in the interval [0..getGridColCount()-1]. */ void pixelIndexToRowCol(int _iPixelIndex, int &_iPixelRow, int &_iPixelCol) const; /** Convert a pixel column index to the X-coordinate of its center. * * @param _iPixelCol Column index of the pixel. * @return X-coordinate of the pixel center. */ float32 pixelColToCenterX(int _iPixelCol) const; /** Convert a pixel column index to the minimum X-coordinate of points in that column. * * @param _iPixelCol Column index of the pixel. * @return Minimum X-coordinate. */ float32 pixelColToMinX(int _iPixelCol) const; /** Convert a pixel column index to the maximum X-coordinate of points in that column. * * @param _iPixelCol Column index of the pixel. * @return Maximum X-coordinate. */ float32 pixelColToMaxX(int _iPixelCol) const; /** Convert a pixel row index to the Y-coordinate of its center. * * @param _iPixelRow Row index of the pixel. * @return Y-coordinate of the pixel center. */ float32 pixelRowToCenterY(int _iPixelRow) const; /** Convert a pixel row index to the minimum Y-coordinate of points in that row. * * @param _iPixelRow Row index of the pixel. * @return Minimum Y-coordinate. */ float32 pixelRowToMinY(int _iPixelRow) const; /** Convert a pixel row index to the maximum Y-coordinate of points in that row. * * @param _iPixelRow Row index of the pixel. * @return Maximum Y-coordinate. */ float32 pixelRowToMaxY(int _iPixelRow) const; /** Convert an X-coordinate to a column index in the volume grid. * * @param _fCoordX X-coordinate. * @return If the X-coordinate falls within a column of the volume grid, the column index is returned. * Otherwise, a value of -1 is returned. */ int coordXToCol(float32 _fCoordX) const; /** Convert a Y-coordinate to a row index in the volume grid. * * @param _fCoordY Y-coordinate * @return If the Y-coordinate falls within a row of the volume grid, the row index is returned. * Otherwise, a value of -1 is returned. */ int coordYToRow(float32 _fCoordY) const; /** Convert an X-coordinate to an offset in the volume grid. * WindowMinX is converted to 0. * * @param _fCoordX X-coordinate. * @return The corresponding offset in the volume grid */ float coordXToColF(float32 _fCoordX) const; /** Convert a Y-coordinate to an offset in the volume grid. * WindowMaxY is converted to 0. * * @param _fCoordY Y-coordinate * @return The corresponding offset in the volume grid */ float coordYToRowF(float32 _fCoordY) const; //< For Config unused argument checking ConfigCheckData* configCheckData; friend class ConfigStackCheck; }; // Get the initialization state of the object. inline bool CVolumeGeometry2D::isInitialized() const { return m_bInitialized; } // Get the number of columns in the volume grid. inline int CVolumeGeometry2D::getGridColCount() const { ASTRA_ASSERT(m_bInitialized); return m_iGridColCount; } // Get the number of rows in the volume grid. inline int CVolumeGeometry2D::getGridRowCount() const { ASTRA_ASSERT(m_bInitialized); return m_iGridRowCount; } // Get the total number of pixels in the volume window. inline int CVolumeGeometry2D::getGridTotCount() const { ASTRA_ASSERT(m_bInitialized); return m_iGridTotCount; } // Get the horizontal length of the volume window, in unit lengths. inline float32 CVolumeGeometry2D::getWindowLengthX() const { ASTRA_ASSERT(m_bInitialized); return m_fWindowLengthX; } // Get the vertical length of the volume window, in unit lengths. inline float32 CVolumeGeometry2D::getWindowLengthY() const { ASTRA_ASSERT(m_bInitialized); return m_fWindowLengthY; } // Get the total area of the volume window, in unit lengths squared. inline float32 CVolumeGeometry2D::getWindowArea() const { ASTRA_ASSERT(m_bInitialized); return m_fWindowArea; } // Get the horizontal length of a single pixel (i.e., width), in unit lengths. inline float32 CVolumeGeometry2D::getPixelLengthX() const { ASTRA_ASSERT(m_bInitialized); return m_fPixelLengthX; } // Get the vertical length of a single pixel (i.e., height), in unit lengths. inline float32 CVolumeGeometry2D::getPixelLengthY() const { ASTRA_ASSERT(m_bInitialized); return m_fPixelLengthY; } // Get the area of a single pixel (width*height), in unit lengths squared. inline float32 CVolumeGeometry2D::getPixelArea() const { ASTRA_ASSERT(m_bInitialized); return m_fPixelArea; } // Get the minimal X-coordinate in the volume window. inline float32 CVolumeGeometry2D::getWindowMinX() const { ASTRA_ASSERT(m_bInitialized); return m_fWindowMinX; } // Get the minimal Y-coordinate in the volume window. inline float32 CVolumeGeometry2D::getWindowMinY() const { ASTRA_ASSERT(m_bInitialized); return m_fWindowMinY; } // Get the maximal X-coordinate in the volume window. inline float32 CVolumeGeometry2D::getWindowMaxX() const { ASTRA_ASSERT(m_bInitialized); return m_fWindowMaxX; } // Get the maximal Y-coordinate in the volume window. inline float32 CVolumeGeometry2D::getWindowMaxY() const { ASTRA_ASSERT(m_bInitialized); return m_fWindowMaxY; } // Convert column and row index of a pixel to a single index in the interval [0..getGridCountTot()-1]. inline int CVolumeGeometry2D::pixelRowColToIndex(int _iPixelRow, int _iPixelCol) const { ASTRA_ASSERT(m_bInitialized); ASTRA_ASSERT(_iPixelCol >= 0); ASTRA_ASSERT(_iPixelCol < m_iGridColCount); ASTRA_ASSERT(_iPixelRow >= 0); ASTRA_ASSERT(_iPixelRow < m_iGridRowCount); return (_iPixelRow * m_iGridColCount + _iPixelCol); } // Convert a pixel index (from the interval [0..getGridCountTot()-1] to a column and row index. inline void CVolumeGeometry2D::pixelIndexToRowCol(int _iPixelIndex, int &_iPixelRow, int &_iPixelCol) const { ASTRA_ASSERT(m_bInitialized); ASTRA_ASSERT(_iPixelIndex >= 0); ASTRA_ASSERT(_iPixelIndex < m_iGridTotCount); _iPixelCol = (_iPixelIndex % m_iGridColCount); _iPixelRow = (_iPixelIndex / m_iGridColCount); } // Convert a pixel column index to the X-coordinate of its center inline float32 CVolumeGeometry2D::pixelColToCenterX(int _iPixelCol) const { ASTRA_ASSERT(m_bInitialized); ASTRA_ASSERT(_iPixelCol >= 0); ASTRA_ASSERT(_iPixelCol < m_iGridColCount); return (m_fWindowMinX + (float32(_iPixelCol) + 0.5f) * m_fPixelLengthX); } // Convert a pixel column index to the minimum X-coordinate of points in that column inline float32 CVolumeGeometry2D::pixelColToMinX(int _iPixelCol) const { ASTRA_ASSERT(m_bInitialized); ASTRA_ASSERT(_iPixelCol >= 0); ASTRA_ASSERT(_iPixelCol < m_iGridColCount); return (m_fWindowMinX + float32(_iPixelCol) * m_fPixelLengthX); } // Convert a pixel column index to the maximum X-coordinate of points in that column inline float32 CVolumeGeometry2D::pixelColToMaxX(int _iPixelCol) const { ASTRA_ASSERT(m_bInitialized); ASTRA_ASSERT(_iPixelCol >= 0); ASTRA_ASSERT(_iPixelCol < m_iGridColCount); return (m_fWindowMinX + (float32(_iPixelCol) + 1.0f) * m_fPixelLengthX); } // Convert a pixel row index to the Y-coordinate of its center inline float32 CVolumeGeometry2D::pixelRowToCenterY(int _iPixelRow) const { ASTRA_ASSERT(m_bInitialized); ASTRA_ASSERT(_iPixelRow >= 0); ASTRA_ASSERT(_iPixelRow < m_iGridRowCount); return (m_fWindowMaxY - (float32(_iPixelRow) + 0.5f) * m_fPixelLengthY); } // Convert a pixel row index to the minimum Y-coordinate of points in that row inline float32 CVolumeGeometry2D::pixelRowToMinY(int _iPixelRow) const { ASTRA_ASSERT(m_bInitialized); ASTRA_ASSERT(_iPixelRow >= 0); ASTRA_ASSERT(_iPixelRow < m_iGridRowCount); return (m_fWindowMaxY - (float32(_iPixelRow) + 1.0f) * m_fPixelLengthY); } // Convert a pixel row index to the maximum Y-coordinate of points in that row inline float32 CVolumeGeometry2D::pixelRowToMaxY(int _iPixelRow) const { ASTRA_ASSERT(m_bInitialized); ASTRA_ASSERT(_iPixelRow >= 0); ASTRA_ASSERT(_iPixelRow < m_iGridRowCount); return (m_fWindowMaxY - (float32(_iPixelRow) * m_fPixelLengthY)); } // Convert an X-coordinate to a column index in the volume grid inline int CVolumeGeometry2D::coordXToCol(float32 _fCoordX) const { if (_fCoordX < m_fWindowMinX) return -1; if (_fCoordX > m_fWindowMaxX) return -1; int iCol = int((_fCoordX - m_fWindowMinX) * m_fDivPixelLengthX); ASTRA_ASSERT(iCol >= 0); ASTRA_ASSERT(iCol < m_iGridColCount); return iCol; } // Convert a Y-coordinate to a row index in the volume grid inline int CVolumeGeometry2D::coordYToRow(float32 _fCoordY) const { if (_fCoordY < m_fWindowMinY) return -1; if (_fCoordY > m_fWindowMaxY) return -1; int iRow = int((m_fWindowMaxY - _fCoordY) * m_fDivPixelLengthY); ASTRA_ASSERT(iRow >= 0); ASTRA_ASSERT(iRow < m_iGridRowCount); return iRow; } // Convert an X-coordinate to an offset in the volume grid // (WindowMinX is converted to 0) inline float CVolumeGeometry2D::coordXToColF(float32 _fCoordX) const { return (_fCoordX - m_fWindowMinX) * m_fDivPixelLengthX; } // Convert a Y-coordinate to an offset in the volume grid // (WindowMaxY is converted to 0) inline float CVolumeGeometry2D::coordYToRowF(float32 _fCoordY) const { return (m_fWindowMaxY - _fCoordY) * m_fDivPixelLengthY; } } // end namespace astra #endif /* _INC_ASTRA_VOLUMEGEOMETRY2D */