From b3e8338a7fa4c7ed9a5954ca02fa3126aefff530 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Tue, 2 Dec 2014 14:20:46 +0100 Subject: Add ProjectionGeometry3D::projectPoint for par3d and cone. Par3d_vec and cone_vec to follow. --- src/ParallelVecProjectionGeometry3D.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/ParallelVecProjectionGeometry3D.cpp') diff --git a/src/ParallelVecProjectionGeometry3D.cpp b/src/ParallelVecProjectionGeometry3D.cpp index c1265dd..7c2d2cd 100644 --- a/src/ParallelVecProjectionGeometry3D.cpp +++ b/src/ParallelVecProjectionGeometry3D.cpp @@ -218,6 +218,14 @@ CVector3D CParallelVecProjectionGeometry3D::getProjectionDirection(int _iProject return CVector3D(p.fRayX, p.fRayY, p.fRayZ); } +void CParallelVecProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 fZ, + int iAngleIndex, + float32 &fU, float32 &fV) const +{ +#warning implementme + fU = 0.0f/0.0f; + fV = 0.0f/0.0f; +} //---------------------------------------------------------------------------------------- -- cgit v1.2.3