From 003663649a191fc5bc011d6e5424496576b5e793 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Thu, 8 Oct 2015 11:24:49 +0200 Subject: Improve option passing through CudaProjector2D Not all constructors were reading options from the projector. Also allow passing GPUIndex via CudaProjector2D. Also refactor CudaReconstructionAlgorithm::initialize/check to avoid code duplication with ReconstructionAlgorithm. --- src/CudaEMAlgorithm.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/CudaEMAlgorithm.cpp') diff --git a/src/CudaEMAlgorithm.cpp b/src/CudaEMAlgorithm.cpp index 5c71f3d..d0afd80 100644 --- a/src/CudaEMAlgorithm.cpp +++ b/src/CudaEMAlgorithm.cpp @@ -76,11 +76,9 @@ bool CCudaEMAlgorithm::initialize(const Config& _cfg) // Initialize - C++ bool CCudaEMAlgorithm::initialize(CProjector2D* _pProjector, CFloat32ProjectionData2D* _pSinogram, - CFloat32VolumeData2D* _pReconstruction, - int _iGPUindex, int _iDetectorSuperSampling, - int _iPixelSuperSampling) + CFloat32VolumeData2D* _pReconstruction) { - m_bIsInitialized = CCudaReconstructionAlgorithm2D::initialize(_pProjector, _pSinogram, _pReconstruction, _iGPUindex, _iDetectorSuperSampling, _iPixelSuperSampling); + m_bIsInitialized = CCudaReconstructionAlgorithm2D::initialize(_pProjector, _pSinogram, _pReconstruction); if (!m_bIsInitialized) return false; -- cgit v1.2.3