From bdc9cc8c8c06b1bf25d24ae242cad708fc0f9b14 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Mon, 1 Dec 2014 11:58:21 +0100 Subject: Fix whitespace --- include/astra/ConeProjectionGeometry3D.h | 56 ++++++++++++++-------------- include/astra/ParallelProjectionGeometry3D.h | 2 +- include/astra/ProjectionGeometry3D.h | 16 ++++---- include/astra/VolumeGeometry3D.h | 32 ++++++++-------- 4 files changed, 53 insertions(+), 53 deletions(-) (limited to 'include/astra') diff --git a/include/astra/ConeProjectionGeometry3D.h b/include/astra/ConeProjectionGeometry3D.h index 497ce7d..aba8797 100644 --- a/include/astra/ConeProjectionGeometry3D.h +++ b/include/astra/ConeProjectionGeometry3D.h @@ -93,13 +93,13 @@ public: * @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array. All angles * are represented in radians and lie in the [0,2pi[ interval. */ - CConeProjectionGeometry3D(int _iProjectionAngleCount, - int _iDetectorRowCount, + CConeProjectionGeometry3D(int _iProjectionAngleCount, + int _iDetectorRowCount, int _iDetectorColCount, - float32 _fDetectorWidth, - float32 _fDetectorHeight, + float32 _fDetectorWidth, + float32 _fDetectorHeight, const float32* _pfProjectionAngles, - float32 _fOriginSourceDistance, + float32 _fOriginSourceDistance, float32 _fOriginDetectorDistance); /** Copy constructor. @@ -128,13 +128,13 @@ public: * @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array. All angles * are represented in radians and lie in the [0,2pi[ interval. */ - bool initialize(int _iProjectionAngleCount, - int _iDetectorRowCount, + bool initialize(int _iProjectionAngleCount, + int _iDetectorRowCount, int _iDetectorColCount, - float32 _fDetectorWidth, - float32 _fDetectorHeight, - const float32* _pfProjectionAngles, - float32 _fOriginSourceDistance, + float32 _fDetectorWidth, + float32 _fDetectorHeight, + const float32* _pfProjectionAngles, + float32 _fOriginSourceDistance, float32 _fOriginDetectorDistance); @@ -142,7 +142,7 @@ public: */ virtual CProjectionGeometry3D* clone() const; - /** Return true if this geometry instance is the same as the one specified. + /** Return true if this geometry instance is the same as the one specified. * * @return true if this geometry instance is the same as the one specified. */ @@ -153,38 +153,38 @@ public: * @param _sType geometry type to compare to. * @return true if _sType == "cone". */ - virtual bool isOfType(const std::string& _sType) const; + virtual bool isOfType(const std::string& _sType) const; /** Turn this object into an XML object. * * @param _sNode The XML object to fill. */ - virtual void toXML(XMLNode* _sNode) const; + virtual void toXML(XMLNode* _sNode) const; /** Returns the distance from the origin of the coordinate system to the source. - * - * @return Distance from the origin of the coordinate system to the source - */ + * + * @return Distance from the origin of the coordinate system to the source + */ float32 getOriginSourceDistance() const; /** Returns the distance from the origin of the coordinate system to the detector * (i.e., the distance between the origin and its orthogonal projection onto the detector array). - * - * @return Distance from the origin of the coordinate system to the detector - */ + * + * @return Distance from the origin of the coordinate system to the detector + */ float32 getOriginDetectorDistance() const; /** Returns the distance from the source to the detector * (i.e., the distance between the source and its orthogonal projection onto the detector array). - * - * @return Distance from the source to the detector - */ + * + * @return Distance from the source to the detector + */ float32 getSourceDetectorDistance() const; - /** - * Returns a vector giving the projection direction for a projection and detector index - */ - virtual CVector3D getProjectionDirection(int _iProjectionIndex, int _iDetectorIndex) const; + /** + * Returns a vector giving the projection direction for a projection and detector index + */ + virtual CVector3D getProjectionDirection(int _iProjectionIndex, int _iDetectorIndex) const; }; // Returns the distance from the origin of the coordinate system to the source. @@ -210,4 +210,4 @@ inline float32 CConeProjectionGeometry3D::getSourceDetectorDistance() const } // namespace astra -#endif /* _INC_ASTRA_PARALLELPROJECTIONGEOMETRY3D */ +#endif /* _INC_ASTRA_CONEPROJECTIONGEOMETRY3D */ diff --git a/include/astra/ParallelProjectionGeometry3D.h b/include/astra/ParallelProjectionGeometry3D.h index 3549984..a981104 100644 --- a/include/astra/ParallelProjectionGeometry3D.h +++ b/include/astra/ParallelProjectionGeometry3D.h @@ -123,7 +123,7 @@ public: */ virtual CProjectionGeometry3D* clone() const; - /** Return true if this geometry instance is the same as the one specified. + /** Return true if this geometry instance is the same as the one specified. * * @return true if this geometry instance is the same as the one specified. */ diff --git a/include/astra/ProjectionGeometry3D.h b/include/astra/ProjectionGeometry3D.h index 72a1a55..20ad8f3 100644 --- a/include/astra/ProjectionGeometry3D.h +++ b/include/astra/ProjectionGeometry3D.h @@ -111,11 +111,11 @@ protected: * @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array. All angles * are represented in radians and lie in the [0,2pi[ interval. */ - CProjectionGeometry3D(int _iProjectionAngleCount, - int _iDetectorRowCount, + CProjectionGeometry3D(int _iProjectionAngleCount, + int _iDetectorRowCount, int _iDetectorColCount, - float32 _fDetectorSpacingX, - float32 _fDetectorSpacingY, + float32 _fDetectorSpacingX, + float32 _fDetectorSpacingY, const float32* _pfProjectionAngles); /** Copy constructor. @@ -147,11 +147,11 @@ protected: * @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array. All angles * are represented in radians and lie in the [0,2pi[ interval. */ - bool _initialize(int _iProjectionAngleCount, - int _iDetectorRowCount, + bool _initialize(int _iProjectionAngleCount, + int _iDetectorRowCount, int _iDetectorColCount, - float32 _fDetectorSpacingX, - float32 _fDetectorSpacingY, + float32 _fDetectorSpacingX, + float32 _fDetectorSpacingY, const float32* _pfProjectionAngles); public: diff --git a/include/astra/VolumeGeometry3D.h b/include/astra/VolumeGeometry3D.h index 4ca8042..e47acbb 100644 --- a/include/astra/VolumeGeometry3D.h +++ b/include/astra/VolumeGeometry3D.h @@ -104,7 +104,7 @@ protected: float32 m_fPixelLengthZ; ///< Depth of a single pixel, in unit lengths. float32 m_fPixelArea; ///< Area of a single pixel, in unit lengths squared. - float32 m_fDivPixelLengthX; ///< 1/m_fPixelLengthX, used for fast division. + float32 m_fDivPixelLengthX; ///< 1/m_fPixelLengthX, used for fast division. float32 m_fDivPixelLengthY; ///< 1/m_fPixelLengthY, used for fast division. float32 m_fDivPixelLengthZ; ///< 1/m_fPixelLengthZ, used for fast division. @@ -127,7 +127,7 @@ protected: public: - /** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL. + /** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL. * * If an object is constructed using this default constructor, it must always be followed by a call * to one of the init() methods before the object can be used. Any use before calling init() is not allowed, @@ -240,7 +240,7 @@ public: */ bool isInitialized() const; - /** Return true if this geometry instance is the same as the one specified. + /** Return true if this geometry instance is the same as the one specified. * * @return true if this geometry instance is the same as the one specified. */ @@ -318,37 +318,37 @@ public: */ float32 getPixelArea() const; - /** Get the minimal X-coordinate in the volume window. + /** Get the minimal X-coordinate in the volume window. * * @return Minimal X-coordinate in the volume window. */ float32 getWindowMinX() const; - /** Get the minimal Y-coordinate in the volume window. + /** Get the minimal Y-coordinate in the volume window. * * @return Minimal Y-coordinate in the volume window. */ float32 getWindowMinY() const; - /** Get the minimal Z-coordinate in the volume window. + /** Get the minimal Z-coordinate in the volume window. * * @return Minimal Z-coordinate in the volume window. */ float32 getWindowMinZ() const; - /** Get the maximal X-coordinate in the volume window. + /** Get the maximal X-coordinate in the volume window. * * @return Maximal X-coordinate in the volume window. */ float32 getWindowMaxX() const; - /** Get the maximal Y-coordinate in the volume window. + /** Get the maximal Y-coordinate in the volume window. * * @return Maximal Y-coordinate in the volume window. */ float32 getWindowMaxY() const; - /** Get the maximal Z-coordinate in the volume window. + /** Get the maximal Z-coordinate in the volume window. * * @return Maximal Z-coordinate in the volume window. */ @@ -360,7 +360,7 @@ public: * @param _iPixelCol Column index of the pixel, in the interval [0..getGridColCount()-1]. * @param _iPixelSlice Slice index of the pixel, in the interval [0..getGridSliceCount()-1]. * @return Computed index of the pixel, in the interval [0..getGridTotCount()-1]. - */ + */ int pixelRowColSliceToIndex(int _iPixelRow, int _iPixelCol, int _iPixelSlice) const; /** Convert a pixel index (from the interval [0..getGridTotCount()-1] to row, column and slice index. @@ -440,7 +440,7 @@ public: * @param _fCoordX X-coordinate. * @return If the X-coordinate falls within a column of the volume grid, the column index is returned. * Otherwise, a value of -1 is returned. - */ + */ int coordXToCol(float32 _fCoordX) const; /** Convert a Y-coordinate to a row index in the volume grid. @@ -448,7 +448,7 @@ public: * @param _fCoordY Y-coordinate * @return If the Y-coordinate falls within a row of the volume grid, the row index is returned. * Otherwise, a value of -1 is returned. - */ + */ int coordYToRow(float32 _fCoordY) const; /** Convert a Z-coordinate to a slice index in the volume grid. @@ -456,7 +456,7 @@ public: * @param _fCoordZ Z-coordinate * @return If the Z-coordinate falls within a slice of the volume grid, the slice index is returned. * Otherwise, a value of -1 is returned. - */ + */ int coordZToSlice(float32 _fCoordZ) const; /** Convert an X-coordinate to a column index in the volume grid. @@ -464,7 +464,7 @@ public: * @param _fCoordX X-coordinate. * @return If the X-coordinate falls within a column of the volume grid, the column index is returned. * Otherwise, a value of -1 is returned. - */ + */ float32 coordXToColFloat(float32 _fCoordX) const; /** Convert a Y-coordinate to a row index in the volume grid. @@ -472,7 +472,7 @@ public: * @param _fCoordY Y-coordinate * @return If the Y-coordinate falls within a row of the volume grid, the row index is returned. * Otherwise, a value of -1 is returned. - */ + */ float32 coordYToRowFloat(float32 _fCoordY) const; /** Convert a Z-coordinate to a slice index in the volume grid. @@ -480,7 +480,7 @@ public: * @param _fCoordZ Z-coordinate * @return If the Z-coordinate falls within a slice of the volume grid, the slice index is returned. * Otherwise, a value of -1 is returned. - */ + */ float32 coordZToSliceFloat(float32 _fCoordZ) const; CVolumeGeometry2D * createVolumeGeometry2D() const; -- cgit v1.2.3