From e38ff1723306b30a677d21bb2ea29436b763dfd6 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Fri, 5 Feb 2016 14:46:59 +0100 Subject: Add cone_fp kernel support for anisotropic voxels --- cuda/3d/cone_fp.cu | 37 +++++++++++++++++++++++++++---------- cuda/3d/dims3d.h | 4 ++++ 2 files changed, 31 insertions(+), 10 deletions(-) (limited to 'cuda') diff --git a/cuda/3d/cone_fp.cu b/cuda/3d/cone_fp.cu index 5a31b65..2feec06 100644 --- a/cuda/3d/cone_fp.cu +++ b/cuda/3d/cone_fp.cu @@ -139,7 +139,8 @@ template __global__ void cone_FP_t(float* D_projData, unsigned int projPitch, unsigned int startSlice, unsigned int startAngle, unsigned int endAngle, - const SDimensions3D dims, float fOutputScale) + const SDimensions3D dims, + float fScale1, float fScale2, float fOutputScale) { COORD c; @@ -188,7 +189,7 @@ __global__ void cone_FP_t(float* D_projData, unsigned int projPitch, const float b1 = c.c1(fSrcX,fSrcY,fSrcZ) - a1 * c.c0(fSrcX,fSrcY,fSrcZ); const float b2 = c.c2(fSrcX,fSrcY,fSrcZ) - a2 * c.c0(fSrcX,fSrcY,fSrcZ); - const float fDistCorr = sqrt(a1*a1+a2*a2+1.0f) * fOutputScale; + const float fDistCorr = sqrt(a1*a1*fScale1+a2*a2*fScale2+1.0f) * fOutputScale; float fVal = 0.0f; @@ -214,7 +215,8 @@ template __global__ void cone_FP_SS_t(float* D_projData, unsigned int projPitch, unsigned int startSlice, unsigned int startAngle, unsigned int endAngle, - const SDimensions3D dims, int iRaysPerDetDim, float fOutputScale) + const SDimensions3D dims, int iRaysPerDetDim, + float fScale1, float fScale2, float fOutputScale) { COORD c; @@ -272,7 +274,7 @@ __global__ void cone_FP_SS_t(float* D_projData, unsigned int projPitch, const float b1 = c.c1(fSrcX,fSrcY,fSrcZ) - a1 * c.c0(fSrcX,fSrcY,fSrcZ); const float b2 = c.c2(fSrcX,fSrcY,fSrcZ) - a2 * c.c0(fSrcX,fSrcY,fSrcZ); - const float fDistCorr = sqrt(a1*a1+a2*a2+1.0f) * fOutputScale; + const float fDistCorr = sqrt(a1*a1*fScale1+a2*a2*fScale2+1.0f) * fOutputScale; float fVal = 0.0f; @@ -372,23 +374,38 @@ bool ConeFP_Array_internal(cudaPitchedPtr D_projData, // printf("angle block: %d to %d, %d (%dx%d, %dx%d)\n", blockStart, blockEnd, blockDirection, dimGrid.x, dimGrid.y, dimBlock.x, dimBlock.y); if (blockDirection == 0) { + float fS1 = params.fVolScaleY / params.fVolScaleX; + fS1 *= fS1; + float fS2 = params.fVolScaleZ / params.fVolScaleX; + fS2 *= fS2; + float fS0 = params.fOutputScale * params.fVolScaleX; for (unsigned int i = 0; i < dims.iVolX; i += g_blockSlices) if (params.iRaysPerDetDim == 1) - cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.fOutputScale); + cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, fS1, fS2, fS0); else - cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, params.fOutputScale); + cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, fS1, fS2, fS0); } else if (blockDirection == 1) { + float fS1 = params.fVolScaleX / params.fVolScaleY; + fS1 *= fS1; + float fS2 = params.fVolScaleZ / params.fVolScaleY; + fS2 *= fS2; + float fS0 = params.fOutputScale * params.fVolScaleY; for (unsigned int i = 0; i < dims.iVolY; i += g_blockSlices) if (params.iRaysPerDetDim == 1) - cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.fOutputScale); + cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, fS1, fS2, fS0); else - cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, params.fOutputScale); + cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, fS1, fS2, fS0); } else if (blockDirection == 2) { + float fS1 = params.fVolScaleX / params.fVolScaleZ; + fS1 *= fS1; + float fS2 = params.fVolScaleY / params.fVolScaleZ; + fS2 *= fS2; + float fS0 = params.fOutputScale * params.fVolScaleZ; for (unsigned int i = 0; i < dims.iVolZ; i += g_blockSlices) if (params.iRaysPerDetDim == 1) - cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.fOutputScale); + cone_FP_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, fS1, fS2, fS0); else - cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, params.fOutputScale); + cone_FP_SS_t<<>>((float*)D_projData.ptr, D_projData.pitch/sizeof(float), i, blockStart, blockEnd, dims, params.iRaysPerDetDim, fS1, fS2, fS0); } } diff --git a/cuda/3d/dims3d.h b/cuda/3d/dims3d.h index 569b395..a15c67a 100644 --- a/cuda/3d/dims3d.h +++ b/cuda/3d/dims3d.h @@ -57,12 +57,16 @@ struct SProjectorParams3D { SProjectorParams3D() : iRaysPerDetDim(1), iRaysPerVoxelDim(1), fOutputScale(1.0f), + fVolScaleX(1.0f), fVolScaleY(1.0f), fVolScaleZ(1.0f), ker(ker3d_default) { } unsigned int iRaysPerDetDim; unsigned int iRaysPerVoxelDim; float fOutputScale; + float fVolScaleX; + float fVolScaleY; + float fVolScaleZ; Cuda3DProjectionKernel ker; }; -- cgit v1.2.3