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path: root/cuda/3d/mem3d.cu
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* Fix Windows/Python buildWillem Jan Palenstijn2017-10-161-1/+1
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* Fix cuda3d geometry memory leaksWillem Jan Palenstijn2017-02-171-1/+13
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* Start work on CFloat32Data3DGPU to allow persistent/external GPU memoryWillem Jan Palenstijn2017-02-081-0/+24
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* Expose the density weighting option of cone_bpWillem Jan Palenstijn2016-12-011-1/+3
| | | | It is now exposed via the new DensityWeighting option of CudaProjector3D.
* Update headers (website+2016)Willem Jan Palenstijn2016-11-281-4/+3
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* Merge branch 'master' into fdk_custom_filterWillem Jan Palenstijn2016-10-131-16/+39
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| * Use CompositeGeometryManager for FDKWillem Jan Palenstijn2016-04-181-0/+28
| | | | | | | | | | Also fix a number of scaling/weighting issues in FDK, and switch to standard cone_bp with FDKWeighting for the BP step.
| * Merge branch 'master' into anisoWillem Jan Palenstijn2016-04-181-0/+19
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| * Refactor CUDA projector params into structWillem Jan Palenstijn2016-02-101-16/+11
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* | Query max texture size instead of hardcoding itWillem Jan Palenstijn2016-02-161-0/+19
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* Add CompositeGeometryManagerWillem Jan Palenstijn2015-12-041-0/+270
This handles FP and BP operations on multiple data objects at once, splitting them to fit in GPU memory where necessary.