Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix Windows/Python build | Willem Jan Palenstijn | 2017-10-16 | 1 | -1/+1 |
| | |||||
* | Fix cuda3d geometry memory leaks | Willem Jan Palenstijn | 2017-02-17 | 1 | -1/+13 |
| | |||||
* | Start work on CFloat32Data3DGPU to allow persistent/external GPU memory | Willem Jan Palenstijn | 2017-02-08 | 1 | -0/+24 |
| | |||||
* | Expose the density weighting option of cone_bp | Willem Jan Palenstijn | 2016-12-01 | 1 | -1/+3 |
| | | | | It is now exposed via the new DensityWeighting option of CudaProjector3D. | ||||
* | Update headers (website+2016) | Willem Jan Palenstijn | 2016-11-28 | 1 | -4/+3 |
| | |||||
* | Merge branch 'master' into fdk_custom_filter | Willem Jan Palenstijn | 2016-10-13 | 1 | -16/+39 |
|\ | |||||
| * | Use CompositeGeometryManager for FDK | Willem Jan Palenstijn | 2016-04-18 | 1 | -0/+28 |
| | | | | | | | | | | Also fix a number of scaling/weighting issues in FDK, and switch to standard cone_bp with FDKWeighting for the BP step. | ||||
| * | Merge branch 'master' into aniso | Willem Jan Palenstijn | 2016-04-18 | 1 | -0/+19 |
| |\ | |/ |/| | |||||
| * | Refactor CUDA projector params into struct | Willem Jan Palenstijn | 2016-02-10 | 1 | -16/+11 |
| | | |||||
* | | Query max texture size instead of hardcoding it | Willem Jan Palenstijn | 2016-02-16 | 1 | -0/+19 |
|/ | |||||
* | Add CompositeGeometryManager | Willem Jan Palenstijn | 2015-12-04 | 1 | -0/+270 |
This handles FP and BP operations on multiple data objects at once, splitting them to fit in GPU memory where necessary. |