diff options
Diffstat (limited to 'src/ConeVecProjectionGeometry3D.cpp')
-rw-r--r-- | src/ConeVecProjectionGeometry3D.cpp | 88 |
1 files changed, 71 insertions, 17 deletions
diff --git a/src/ConeVecProjectionGeometry3D.cpp b/src/ConeVecProjectionGeometry3D.cpp index 47ed630..f4f900d 100644 --- a/src/ConeVecProjectionGeometry3D.cpp +++ b/src/ConeVecProjectionGeometry3D.cpp @@ -27,9 +27,9 @@ $Id$ */ #include "astra/ConeVecProjectionGeometry3D.h" +#include "astra/Utilities.h" #include <cstring> -#include <boost/lexical_cast.hpp> using namespace std; @@ -82,13 +82,13 @@ bool CConeVecProjectionGeometry3D::initialize(const Config& _cfg) // Required: DetectorRowCount node = _cfg.self.getSingleNode("DetectorRowCount"); ASTRA_CONFIG_CHECK(node, "ConeVecProjectionGeometry3D", "No DetectorRowCount tag specified."); - m_iDetectorRowCount = boost::lexical_cast<int>(node.getContent()); + m_iDetectorRowCount = node.getContentInt(); CC.markNodeParsed("DetectorRowCount"); // Required: DetectorColCount node = _cfg.self.getSingleNode("DetectorColCount"); ASTRA_CONFIG_CHECK(node, "ConeVecProjectionGeometry3D", "No DetectorColCount tag specified."); - m_iDetectorColCount = boost::lexical_cast<int>(node.getContent()); + m_iDetectorColCount = node.getContentInt(); m_iDetectorTotCount = m_iDetectorRowCount * m_iDetectorColCount; CC.markNodeParsed("DetectorColCount"); @@ -212,18 +212,18 @@ Config* CConeVecProjectionGeometry3D::getConfiguration() const std::string vectors = ""; for (int i = 0; i < m_iProjectionAngleCount; ++i) { SConeProjection& p = m_pProjectionAngles[i]; - vectors += boost::lexical_cast<string>(p.fSrcX) + ","; - vectors += boost::lexical_cast<string>(p.fSrcY) + ","; - vectors += boost::lexical_cast<string>(p.fSrcZ) + ","; - vectors += boost::lexical_cast<string>(p.fDetSX + 0.5f*m_iDetectorRowCount*p.fDetVX + 0.5f*m_iDetectorColCount*p.fDetUX) + ","; - vectors += boost::lexical_cast<string>(p.fDetSY + 0.5f*m_iDetectorRowCount*p.fDetVY + 0.5f*m_iDetectorColCount*p.fDetUY) + ","; - vectors += boost::lexical_cast<string>(p.fDetSZ + 0.5f*m_iDetectorRowCount*p.fDetVZ + 0.5f*m_iDetectorColCount*p.fDetUZ) + ","; - vectors += boost::lexical_cast<string>(p.fDetUX) + ","; - vectors += boost::lexical_cast<string>(p.fDetUY) + ","; - vectors += boost::lexical_cast<string>(p.fDetUZ) + ","; - vectors += boost::lexical_cast<string>(p.fDetVX) + ","; - vectors += boost::lexical_cast<string>(p.fDetVY) + ","; - vectors += boost::lexical_cast<string>(p.fDetVZ); + vectors += StringUtil::toString(p.fSrcX) + ","; + vectors += StringUtil::toString(p.fSrcY) + ","; + vectors += StringUtil::toString(p.fSrcZ) + ","; + vectors += StringUtil::toString(p.fDetSX + 0.5f*m_iDetectorRowCount*p.fDetVX + 0.5f*m_iDetectorColCount*p.fDetUX) + ","; + vectors += StringUtil::toString(p.fDetSY + 0.5f*m_iDetectorRowCount*p.fDetVY + 0.5f*m_iDetectorColCount*p.fDetUY) + ","; + vectors += StringUtil::toString(p.fDetSZ + 0.5f*m_iDetectorRowCount*p.fDetVZ + 0.5f*m_iDetectorColCount*p.fDetUZ) + ","; + vectors += StringUtil::toString(p.fDetUX) + ","; + vectors += StringUtil::toString(p.fDetUY) + ","; + vectors += StringUtil::toString(p.fDetUZ) + ","; + vectors += StringUtil::toString(p.fDetVX) + ","; + vectors += StringUtil::toString(p.fDetVY) + ","; + vectors += StringUtil::toString(p.fDetVZ); if (i < m_iProjectionAngleCount-1) vectors += ';'; } cfg->self.addChildNode("Vectors", vectors); @@ -241,9 +241,9 @@ CVector3D CConeVecProjectionGeometry3D::getProjectionDirection(int _iProjectionI return CVector3D(p.fDetSX + (u+0.5)*p.fDetUX + (v+0.5)*p.fDetVX - p.fSrcX, p.fDetSY + (u+0.5)*p.fDetUY + (v+0.5)*p.fDetVY - p.fSrcY, p.fDetSZ + (u+0.5)*p.fDetUZ + (v+0.5)*p.fDetVZ - p.fSrcZ); } -void CConeVecProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 fZ, +void CConeVecProjectionGeometry3D::projectPoint(double fX, double fY, double fZ, int iAngleIndex, - float32 &fU, float32 &fV) const + double &fU, double &fV) const { ASTRA_ASSERT(iAngleIndex >= 0); ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); @@ -262,6 +262,60 @@ void CConeVecProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 } +void CConeVecProjectionGeometry3D::backprojectPointX(int iAngleIndex, double fU, double fV, + double fX, double &fY, double &fZ) const +{ + ASTRA_ASSERT(iAngleIndex >= 0); + ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + + SConeProjection &proj = m_pProjectionAngles[iAngleIndex]; + + double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; + double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; + double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + + double a = (fX - proj.fSrcX) / (px - proj.fSrcX); + + fY = proj.fSrcY + a * (py - proj.fSrcY); + fZ = proj.fSrcZ + a * (pz - proj.fSrcZ); +} + +void CConeVecProjectionGeometry3D::backprojectPointY(int iAngleIndex, double fU, double fV, + double fY, double &fX, double &fZ) const +{ + ASTRA_ASSERT(iAngleIndex >= 0); + ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + + SConeProjection &proj = m_pProjectionAngles[iAngleIndex]; + + double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; + double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; + double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + + double a = (fY - proj.fSrcY) / (py - proj.fSrcY); + + fX = proj.fSrcX + a * (px - proj.fSrcX); + fZ = proj.fSrcZ + a * (pz - proj.fSrcZ); +} + +void CConeVecProjectionGeometry3D::backprojectPointZ(int iAngleIndex, double fU, double fV, + double fZ, double &fX, double &fY) const +{ + ASTRA_ASSERT(iAngleIndex >= 0); + ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + + SConeProjection &proj = m_pProjectionAngles[iAngleIndex]; + + double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; + double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; + double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + + double a = (fZ - proj.fSrcZ) / (pz - proj.fSrcZ); + + fX = proj.fSrcX + a * (px - proj.fSrcX); + fY = proj.fSrcY + a * (py - proj.fSrcY); +} + //---------------------------------------------------------------------------------------- bool CConeVecProjectionGeometry3D::_check() |