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-rw-r--r--src/Float32Data2D.cpp3
-rw-r--r--src/Float32Data3DMemory.cpp3
2 files changed, 6 insertions, 0 deletions
diff --git a/src/Float32Data2D.cpp b/src/Float32Data2D.cpp
index 151f58d..e2d7ef3 100644
--- a/src/Float32Data2D.cpp
+++ b/src/Float32Data2D.cpp
@@ -162,6 +162,7 @@ bool CFloat32Data2D::_initialize(int _iWidth, int _iHeight)
// allocate memory for the data, but do not fill it
m_pfData = 0;
m_ppfData2D = 0;
+ m_pCustomMemory = 0;
_allocateData();
// set minmax to default values
@@ -196,6 +197,7 @@ bool CFloat32Data2D::_initialize(int _iWidth, int _iHeight, const float32 *_pfDa
// allocate memory for the data
m_pfData = 0;
m_ppfData2D = 0;
+ m_pCustomMemory = 0;
_allocateData();
// fill the data block with a copy of the input data
@@ -228,6 +230,7 @@ bool CFloat32Data2D::_initialize(int _iWidth, int _iHeight, float32 _fScalar)
// allocate memory for the data
m_pfData = 0;
m_ppfData2D = 0;
+ m_pCustomMemory = 0;
_allocateData();
// fill the data block with a copy of the input data
diff --git a/src/Float32Data3DMemory.cpp b/src/Float32Data3DMemory.cpp
index 4522864..7b79d03 100644
--- a/src/Float32Data3DMemory.cpp
+++ b/src/Float32Data3DMemory.cpp
@@ -73,6 +73,7 @@ bool CFloat32Data3DMemory::_initialize(int _iWidth, int _iHeight, int _iDepth)
m_pfData = NULL;
m_ppfDataRowInd = NULL;
m_pppfDataSliceInd = NULL;
+ m_pCustomMemory = 0;
_allocateData();
// set minmax to default values
@@ -108,6 +109,7 @@ bool CFloat32Data3DMemory::_initialize(int _iWidth, int _iHeight, int _iDepth, c
m_pfData = NULL;
m_ppfDataRowInd = NULL;
m_pppfDataSliceInd = NULL;
+ m_pCustomMemory = 0;
_allocateData();
// fill the data block with a copy of the input data
@@ -144,6 +146,7 @@ bool CFloat32Data3DMemory::_initialize(int _iWidth, int _iHeight, int _iDepth, f
m_pfData = NULL;
m_ppfDataRowInd = NULL;
m_pppfDataSliceInd = NULL;
+ m_pCustomMemory = 0;
_allocateData();
// fill the data block with a copy of the input data