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author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-04-15 14:27:52 +0200 |
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committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-04-15 14:27:52 +0200 |
commit | 66968b3886b3800afcecf8f089962f87243cf4b1 (patch) | |
tree | 7b162a87427c18eb37446d7f98a1e376ef5da73d /include/astra/Float32ProjectionData2D.h | |
parent | 9458268a8b9192af98fc1b88bf0a5fbbc7696a77 (diff) | |
parent | 40475404d83d74d7b5db3f71ea1488a6de10ccc5 (diff) | |
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Merge branch 'master' into volgeom3d
Diffstat (limited to 'include/astra/Float32ProjectionData2D.h')
-rw-r--r-- | include/astra/Float32ProjectionData2D.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/include/astra/Float32ProjectionData2D.h b/include/astra/Float32ProjectionData2D.h index 7461491..bb99f4b 100644 --- a/include/astra/Float32ProjectionData2D.h +++ b/include/astra/Float32ProjectionData2D.h @@ -101,6 +101,19 @@ public: * Copy constructor */ CFloat32ProjectionData2D(const CFloat32ProjectionData2D& _other); + + /** Constructor. Create an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Creates an instance of the CFloat32ProjectionData2D class. Memory + * is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + CFloat32ProjectionData2D(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** * Assignment operator @@ -148,6 +161,18 @@ public: * @param _fScalar scalar value to be put at each index. */ bool initialize(CProjectionGeometry2D* _pGeometry, float32 _fScalar); + + /** Initialization. Initializes an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + bool initialize(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** Get the number of detectors. * |