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author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2019-09-27 15:16:26 +0200 |
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committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2019-09-27 15:16:26 +0200 |
commit | 54af7e8e22a3f1c9d90b13291b28d39778c05564 (patch) | |
tree | 260310b16d624261bb80f82979af27750022259b /cuda/2d/fan_bp.cu | |
parent | 1fec36f7ccadd5f7dcf2bb59b0654dc53653b0f3 (diff) | |
parent | b629db207bb263495bfff2e61ce189ccac27b4b9 (diff) | |
download | astra-54af7e8e22a3f1c9d90b13291b28d39778c05564.tar.gz astra-54af7e8e22a3f1c9d90b13291b28d39778c05564.tar.bz2 astra-54af7e8e22a3f1c9d90b13291b28d39778c05564.tar.xz astra-54af7e8e22a3f1c9d90b13291b28d39778c05564.zip |
Merge branch 'consistent_scaling'
Diffstat (limited to 'cuda/2d/fan_bp.cu')
-rw-r--r-- | cuda/2d/fan_bp.cu | 329 |
1 files changed, 126 insertions, 203 deletions
diff --git a/cuda/2d/fan_bp.cu b/cuda/2d/fan_bp.cu index dac3ac2..76d2fb9 100644 --- a/cuda/2d/fan_bp.cu +++ b/cuda/2d/fan_bp.cu @@ -28,10 +28,6 @@ along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>. #include "astra/cuda/2d/util.h" #include "astra/cuda/2d/arith.h" -#ifdef STANDALONE -#include "testutil.h" -#endif - #include <cstdio> #include <cassert> #include <iostream> @@ -50,12 +46,16 @@ const unsigned int g_blockSlices = 16; const unsigned int g_MaxAngles = 2560; -__constant__ float gC_SrcX[g_MaxAngles]; -__constant__ float gC_SrcY[g_MaxAngles]; -__constant__ float gC_DetSX[g_MaxAngles]; -__constant__ float gC_DetSY[g_MaxAngles]; -__constant__ float gC_DetUX[g_MaxAngles]; -__constant__ float gC_DetUY[g_MaxAngles]; +struct DevFanParams { + float fNumC; + float fNumX; + float fNumY; + float fDenC; + float fDenX; + float fDenY; +}; + +__constant__ DevFanParams gC_C[g_MaxAngles]; static bool bindProjDataTexture(float* data, unsigned int pitch, unsigned int width, unsigned int height, cudaTextureAddressMode mode = cudaAddressModeBorder) @@ -74,6 +74,7 @@ static bool bindProjDataTexture(float* data, unsigned int pitch, unsigned int wi return true; } +template<bool FBPWEIGHT> __global__ void devFanBP(float* D_volData, unsigned int volPitch, unsigned int startAngle, const SDimensions dims, float fOutputScale) { const int relX = threadIdx.x; @@ -96,25 +97,25 @@ __global__ void devFanBP(float* D_volData, unsigned int volPitch, unsigned int s float fVal = 0.0f; float fA = startAngle + 0.5f; - // TODO: Distance correction? - for (int angle = startAngle; angle < endAngle; ++angle) { - const float fSrcX = gC_SrcX[angle]; - const float fSrcY = gC_SrcY[angle]; - const float fDetSX = gC_DetSX[angle]; - const float fDetSY = gC_DetSY[angle]; - const float fDetUX = gC_DetUX[angle]; - const float fDetUY = gC_DetUY[angle]; - - const float fXD = fSrcX - fX; - const float fYD = fSrcY - fY; - - const float fNum = fDetSY * fXD - fDetSX * fYD + fX*fSrcY - fY*fSrcX; - const float fDen = fDetUX * fYD - fDetUY * fXD; - - const float fT = fNum / fDen; - fVal += tex2D(gT_FanProjTexture, fT, fA); + const float fNumC = gC_C[angle].fNumC; + const float fNumX = gC_C[angle].fNumX; + const float fNumY = gC_C[angle].fNumY; + const float fDenX = gC_C[angle].fDenX; + const float fDenY = gC_C[angle].fDenY; + + const float fNum = fNumC + fNumX * fX + fNumY * fY; + const float fDen = (FBPWEIGHT ? 1.0 : gC_C[angle].fDenC) + fDenX * fX + fDenY * fY; + + // Scale factor is the approximate number of rays traversing this pixel, + // given by the inverse size of a detector pixel scaled by the magnification + // factor of this pixel. + // Magnification factor is || u (d-s) || / || u (x-s) || + + const float fr = __fdividef(1.0f, fDen); + const float fT = fNum * fr; + fVal += tex2D(gT_FanProjTexture, fT, fA) * (FBPWEIGHT ? fr * fr : fr); fA += 1.0f; } @@ -148,30 +149,27 @@ __global__ void devFanBP_SS(float* D_volData, unsigned int volPitch, unsigned in float fVal = 0.0f; float fA = startAngle + 0.5f; - // TODO: Distance correction? - for (int angle = startAngle; angle < endAngle; ++angle) { - const float fSrcX = gC_SrcX[angle]; - const float fSrcY = gC_SrcY[angle]; - const float fDetSX = gC_DetSX[angle]; - const float fDetSY = gC_DetSY[angle]; - const float fDetUX = gC_DetUX[angle]; - const float fDetUY = gC_DetUY[angle]; + const float fNumC = gC_C[angle].fNumC; + const float fNumX = gC_C[angle].fNumX; + const float fNumY = gC_C[angle].fNumY; + const float fDenC = gC_C[angle].fDenC; + const float fDenX = gC_C[angle].fDenX; + const float fDenY = gC_C[angle].fDenY; // TODO: Optimize these loops... float fX = fXb; for (int iSubX = 0; iSubX < dims.iRaysPerPixelDim; ++iSubX) { float fY = fYb; for (int iSubY = 0; iSubY < dims.iRaysPerPixelDim; ++iSubY) { - const float fXD = fSrcX - fX; - const float fYD = fSrcY - fY; - - const float fNum = fDetSY * fXD - fDetSX * fYD + fX*fSrcY - fY*fSrcX; - const float fDen = fDetUX * fYD - fDetUY * fXD; - - const float fT = fNum / fDen; - fVal += tex2D(gT_FanProjTexture, fT, fA); + + const float fNum = fNumC + fNumX * fX + fNumY * fY; + const float fDen = fDenC + fDenX * fX + fDenY * fY; + const float fr = __fdividef(1.0f, fDen); + + const float fT = fNum * fr; + fVal += tex2D(gT_FanProjTexture, fT, fA) * fr; fY -= fSubStep; } fX += fSubStep; @@ -202,77 +200,97 @@ __global__ void devFanBP_SART(float* D_volData, unsigned int volPitch, const SDi float* volData = (float*)D_volData; - // TODO: Distance correction? - - // TODO: Constant memory vs parameters. - const float fSrcX = gC_SrcX[0]; - const float fSrcY = gC_SrcY[0]; - const float fDetSX = gC_DetSX[0]; - const float fDetSY = gC_DetSY[0]; - const float fDetUX = gC_DetUX[0]; - const float fDetUY = gC_DetUY[0]; + const float fNumC = gC_C[0].fNumC; + const float fNumX = gC_C[0].fNumX; + const float fNumY = gC_C[0].fNumY; + const float fDenC = gC_C[0].fDenC; + const float fDenX = gC_C[0].fDenX; + const float fDenY = gC_C[0].fDenY; - const float fXD = fSrcX - fX; - const float fYD = fSrcY - fY; + const float fNum = fNumC + fNumX * fX + fNumY * fY; + const float fDen = fDenC + fDenX * fX + fDenY * fY; - const float fNum = fDetSY * fXD - fDetSX * fYD + fX*fSrcY - fY*fSrcX; - const float fDen = fDetUX * fYD - fDetUY * fXD; - - const float fT = fNum / fDen; + const float fr = __fdividef(1.0f, fDen); + const float fT = fNum * fr; + // NB: The scale constant in devBP is cancelled out by the SART weighting const float fVal = tex2D(gT_FanProjTexture, fT, 0.5f); volData[Y*volPitch+X] += fVal * fOutputScale; } -// Weighted BP for use in fan beam FBP -// Each pixel/ray is weighted by 1/L^2 where L is the distance to the source. -__global__ void devFanBP_FBPWeighted(float* D_volData, unsigned int volPitch, unsigned int startAngle, const SDimensions dims, float fOutputScale) +struct Vec2 { + double x; + double y; + Vec2(double x_, double y_) : x(x_), y(y_) { } + Vec2 operator+(const Vec2 &b) const { + return Vec2(x + b.x, y + b.y); + } + Vec2 operator-(const Vec2 &b) const { + return Vec2(x - b.x, y - b.y); + } + Vec2 operator-() const { + return Vec2(-x, -y); + } + double norm() const { + return sqrt(x*x + y*y); + } +}; + +double det2(const Vec2 &a, const Vec2 &b) { + return a.x * b.y - a.y * b.x; +} + + +bool transferConstants(const SFanProjection* angles, unsigned int iProjAngles, bool FBP) { - const int relX = threadIdx.x; - const int relY = threadIdx.y; + DevFanParams *p = new DevFanParams[iProjAngles]; - int endAngle = startAngle + g_anglesPerBlock; - if (endAngle > dims.iProjAngles) - endAngle = dims.iProjAngles; - const int X = blockIdx.x * g_blockSlices + relX; - const int Y = blockIdx.y * g_blockSliceSize + relY; + // We need three values in the kernel: + // projected coordinates of pixels on the detector: + // || x (s-d) || + ||s d|| / || u (s-x) || - if (X >= dims.iVolWidth || Y >= dims.iVolHeight) - return; + // ray density weighting factor for the adjoint + // || u (s-d) || / ( |u| * || u (s-x) || ) - const float fX = ( X - 0.5f*dims.iVolWidth + 0.5f ); - const float fY = - ( Y - 0.5f*dims.iVolHeight + 0.5f ); + // fan-beam FBP weighting factor + // ( || u s || / || u (s-x) || ) ^ 2 - float* volData = (float*)D_volData; - float fVal = 0.0f; - float fA = startAngle + 0.5f; - // TODO: Distance correction? + for (unsigned int i = 0; i < iProjAngles; ++i) { + Vec2 u(angles[i].fDetUX, angles[i].fDetUY); + Vec2 s(angles[i].fSrcX, angles[i].fSrcY); + Vec2 d(angles[i].fDetSX, angles[i].fDetSY); - for (int angle = startAngle; angle < endAngle; ++angle) - { - const float fSrcX = gC_SrcX[angle]; - const float fSrcY = gC_SrcY[angle]; - const float fDetSX = gC_DetSX[angle]; - const float fDetSY = gC_DetSY[angle]; - const float fDetUX = gC_DetUX[angle]; - const float fDetUY = gC_DetUY[angle]; - - const float fXD = fSrcX - fX; - const float fYD = fSrcY - fY; - - const float fNum = fDetSY * fXD - fDetSX * fYD + fX*fSrcY - fY*fSrcX; - const float fDen = fDetUX * fYD - fDetUY * fXD; - - const float fWeight = fXD*fXD + fYD*fYD; - - const float fT = fNum / fDen; - fVal += tex2D(gT_FanProjTexture, fT, fA) / fWeight; - fA += 1.0f; + + + double fScale; + if (!FBP) { + // goal: 1/fDen = || u (s-d) || / ( |u| * || u (s-x) || ) + // fDen = ( |u| * || u (s-x) || ) / || u (s-d) || + // i.e. scale = |u| / || u (s-d) || + + fScale = u.norm() / det2(u, s-d); + } else { + // goal: 1/fDen = || u s || / || u (s-x) || + // fDen = || u (s-x) || / || u s || + // i.e., scale = 1 / || u s || + + fScale = 1.0 / det2(u, s); + } + + p[i].fNumC = fScale * det2(s,d); + p[i].fNumX = fScale * (s-d).y; + p[i].fNumY = -fScale * (s-d).x; + p[i].fDenC = fScale * det2(u, s); // == 1.0 for FBP + p[i].fDenX = fScale * u.y; + p[i].fDenY = -fScale * u.x; } - volData[Y*volPitch+X] += fVal * fOutputScale; + // TODO: Check for errors + cudaMemcpyToSymbol(gC_C, p, iProjAngles*sizeof(DevFanParams), 0, cudaMemcpyHostToDevice); + + return true; } @@ -285,21 +303,9 @@ bool FanBP_internal(float* D_volumeData, unsigned int volumePitch, bindProjDataTexture(D_projData, projPitch, dims.iProjDets, dims.iProjAngles); - // transfer angles to constant memory - float* tmp = new float[dims.iProjAngles]; - -#define TRANSFER_TO_CONSTANT(name) do { for (unsigned int i = 0; i < dims.iProjAngles; ++i) tmp[i] = angles[i].f##name ; cudaMemcpyToSymbol(gC_##name, tmp, dims.iProjAngles*sizeof(float), 0, cudaMemcpyHostToDevice); } while (0) - - TRANSFER_TO_CONSTANT(SrcX); - TRANSFER_TO_CONSTANT(SrcY); - TRANSFER_TO_CONSTANT(DetSX); - TRANSFER_TO_CONSTANT(DetSY); - TRANSFER_TO_CONSTANT(DetUX); - TRANSFER_TO_CONSTANT(DetUY); - -#undef TRANSFER_TO_CONSTANT - - delete[] tmp; + bool ok = transferConstants(angles, dims.iProjAngles, false); + if (!ok) + return false; dim3 dimBlock(g_blockSlices, g_blockSliceSize); dim3 dimGrid((dims.iVolWidth+g_blockSlices-1)/g_blockSlices, @@ -312,7 +318,7 @@ bool FanBP_internal(float* D_volumeData, unsigned int volumePitch, if (dims.iRaysPerPixelDim > 1) devFanBP_SS<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, dims, fOutputScale); else - devFanBP<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, dims, fOutputScale); + devFanBP<false><<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, dims, fOutputScale); } cudaThreadSynchronize(); @@ -332,21 +338,9 @@ bool FanBP_FBPWeighted_internal(float* D_volumeData, unsigned int volumePitch, bindProjDataTexture(D_projData, projPitch, dims.iProjDets, dims.iProjAngles); - // transfer angles to constant memory - float* tmp = new float[dims.iProjAngles]; - -#define TRANSFER_TO_CONSTANT(name) do { for (unsigned int i = 0; i < dims.iProjAngles; ++i) tmp[i] = angles[i].f##name ; cudaMemcpyToSymbol(gC_##name, tmp, dims.iProjAngles*sizeof(float), 0, cudaMemcpyHostToDevice); } while (0) - - TRANSFER_TO_CONSTANT(SrcX); - TRANSFER_TO_CONSTANT(SrcY); - TRANSFER_TO_CONSTANT(DetSX); - TRANSFER_TO_CONSTANT(DetSY); - TRANSFER_TO_CONSTANT(DetUX); - TRANSFER_TO_CONSTANT(DetUY); - -#undef TRANSFER_TO_CONSTANT - - delete[] tmp; + bool ok = transferConstants(angles, dims.iProjAngles, true); + if (!ok) + return false; dim3 dimBlock(g_blockSlices, g_blockSliceSize); dim3 dimGrid((dims.iVolWidth+g_blockSlices-1)/g_blockSlices, @@ -356,7 +350,7 @@ bool FanBP_FBPWeighted_internal(float* D_volumeData, unsigned int volumePitch, cudaStreamCreate(&stream); for (unsigned int i = 0; i < dims.iProjAngles; i += g_anglesPerBlock) { - devFanBP_FBPWeighted<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, dims, fOutputScale); + devFanBP<true><<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, dims, fOutputScale); } cudaThreadSynchronize(); @@ -377,17 +371,9 @@ bool FanBP_SART(float* D_volumeData, unsigned int volumePitch, // only one angle bindProjDataTexture(D_projData, projPitch, dims.iProjDets, 1, cudaAddressModeClamp); - // transfer angle to constant memory -#define TRANSFER_TO_CONSTANT(name) do { cudaMemcpyToSymbol(gC_##name, &(angles[angle].f##name), sizeof(float), 0, cudaMemcpyHostToDevice); } while (0) - - TRANSFER_TO_CONSTANT(SrcX); - TRANSFER_TO_CONSTANT(SrcY); - TRANSFER_TO_CONSTANT(DetSX); - TRANSFER_TO_CONSTANT(DetSY); - TRANSFER_TO_CONSTANT(DetUX); - TRANSFER_TO_CONSTANT(DetUY); - -#undef TRANSFER_TO_CONSTANT + bool ok = transferConstants(angles + angle, 1, false); + if (!ok) + return false; dim3 dimBlock(g_blockSlices, g_blockSliceSize); dim3 dimGrid((dims.iVolWidth+g_blockSlices-1)/g_blockSlices, @@ -448,66 +434,3 @@ bool FanBP_FBPWeighted(float* D_volumeData, unsigned int volumePitch, } - -#ifdef STANDALONE - -using namespace astraCUDA; - -int main() -{ - float* D_volumeData; - float* D_projData; - - SDimensions dims; - dims.iVolWidth = 128; - dims.iVolHeight = 128; - dims.iProjAngles = 180; - dims.iProjDets = 256; - dims.fDetScale = 1.0f; - dims.iRaysPerDet = 1; - unsigned int volumePitch, projPitch; - - SFanProjection projs[180]; - - projs[0].fSrcX = 0.0f; - projs[0].fSrcY = 1536.0f; - projs[0].fDetSX = 128.0f; - projs[0].fDetSY = -512.0f; - projs[0].fDetUX = -1.0f; - projs[0].fDetUY = 0.0f; - -#define ROTATE0(name,i,alpha) do { projs[i].f##name##X = projs[0].f##name##X * cos(alpha) - projs[0].f##name##Y * sin(alpha); projs[i].f##name##Y = projs[0].f##name##X * sin(alpha) + projs[0].f##name##Y * cos(alpha); } while(0) - - for (int i = 1; i < 180; ++i) { - ROTATE0(Src, i, i*2*M_PI/180); - ROTATE0(DetS, i, i*2*M_PI/180); - ROTATE0(DetU, i, i*2*M_PI/180); - } - -#undef ROTATE0 - - allocateVolume(D_volumeData, dims.iVolWidth, dims.iVolHeight, volumePitch); - printf("pitch: %u\n", volumePitch); - - allocateVolume(D_projData, dims.iProjDets, dims.iProjAngles, projPitch); - printf("pitch: %u\n", projPitch); - - unsigned int y, x; - float* sino = loadImage("sino.png", y, x); - - float* img = new float[dims.iVolWidth*dims.iVolHeight]; - - memset(img, 0, dims.iVolWidth*dims.iVolHeight*sizeof(float)); - - copyVolumeToDevice(img, dims.iVolWidth, dims.iVolWidth, dims.iVolHeight, D_volumeData, volumePitch); - copySinogramToDevice(sino, dims.iProjDets, dims.iProjDets, dims.iProjAngles, D_projData, projPitch); - - FanBP(D_volumeData, volumePitch, D_projData, projPitch, dims, projs, 1.0f); - - copyVolumeFromDevice(img, dims.iVolWidth, dims.iVolWidth, dims.iVolHeight, D_volumeData, volumePitch); - - saveImage("vol.png",dims.iVolHeight,dims.iVolWidth,img); - - return 0; -} -#endif |